That’s a big job and one we have not committed too yet.ĭo you have plans to implement the graphic improvements of PBR in all the circuits listed on the web or just some of them? Diego Barjollo What is important for us is that we stay true to our dynamic weather, so we can’t just pick something that looks good, we also need something we can control and change based on (real or scripted) weather. Horizon Zero Dawn comes to mind, and Guerilla Games have presented on the technology in the past at SigGraph2015 for example. We know there’s better (but also, in terms of rendering, more expensive) technology out there. I’ll go first with the track specific questions: What is with those clouds? davehenrieĪre they not fluffy enough for you? □ We did a few upgrades to them over the years, but mostly fairly minor stuff.
0 Comments
Leave a Reply. |